Crackdown: a riot (act)

It’s GTA, only over the top and more sandboxy. That’s the most accurate description I can give of this game.
And when I say that it’s more sandboxy than GTA, I really mean it. The game just throws you, a genetically enhanced superagent, into the streets of Pacific City and gives you the opportunity to roam freely. Pacific City is divided into three island, each with its own unique ambience and, more importantly, gang. While these gangs are seperated into different difficulty levels you are free to tackle them in any order you please.
Each gang has several generals and a kingpin. By taking down the generals it will be easier to take on the kingpin, but, as mentioned earlier, you can just go and kill the kingpin if you want.
You’ll move around the city by using your five skills: Agility, Driving, Explosives, Strength and Firearms. There are five different levels to each skill, zero through four stars. You gain levels by using your skills. Getting orbs on top of buildings with your agility, plowing gangers with your car, blowing up stuff with grenades and rockets, kicking the crap out of stuff and shooting stuff. Once you get into the higher skill levels your powers get ridiculous, the most noticeable being your agility. When you’re able to jump over buildings you’ll gain a new appreciation for the game.
But your fun will be short-lived. You’ll have reached your max skill-levels within 12 hours and you’ll probably have completed the core game missions by then. Sure, there is the additional challenge of going for the remaining achievements, but as much of a pointswhore I am, I can’t say that it has the same draw as trying to eradicate the gangs.
But ultimately it’s a very rewarding experience and with some very interesting DLC on the horizon, this ol’ horse might still have some life left in it.
4 de March, 2007 at 21:42
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